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Коды (cheats) к игре » Interactive Buddy


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Коды (cheats) к игре Interactive Buddy


· Все коды, советы, прохождение и трейнеры к игре Interactive Buddy

Коды (cheats) к игре Interactive Buddy



Cheat Codes:
------------
Unlimited money:
----------------
Get $400 and buy the scripting engine. Then enter the following: gx+random and
press Run once. Your cash should read NaN.NaN. Note: Do not tick run every frame
or the game will crash.


Easy money:
-----------
Select "Open Hand". Click on your buddy with it so that $ pops out. Right click.
A menu from Flashplayer will open with a list of options. Ignore it and click
somewhere other than the flash box. Your buddy will still be spewing out cash
as if your mouse pointer were still there. You can go on to do whatever else
you need to do.


All items:
----------
Press [Space] [Right] [Down] [Left] [Down] [Right] [Up] [Left].


+1000 money:
------------
Press [Space] [Up] [Space] [Up] [Left] [Right] [Left] [Right].


Vortex still working:
---------------------
When you have the strong gravity vortex, pick up your buddy and move him to
the outside. Take your mouse outside the box of the game. When you bring your
mouse back into the box, the vortex will still be working, as if you were still
holding the mouse in.


Get a Skin:
-----------
Press [Space] [Space] [Right] [Left] [Left] [Down] [Space] [Up].


Molotov cocktail:
-----------------
Buy Molotov cocktails, then select them. While the point is in the air,
double-click and the cocktail will just explode. Keep double-clicking and
lots of random explosions will happen, with pieces of burning glass falling
from the sky.


Cheat:
------
DIE BUDDY:to kill him press
space left right left space space space right right right right left


Cheat:
------
To kill him press space space left right left left right right.


Cheat:
------
to have 1000 money do this: space - up - space - up - left - right - left - right.
do that! thats cool!


Hints:
-----
A happy buddy = $$$
1. Get the gravity shifter and put it anywhere.
2. Get alot of baseballs and throw them anywhere.
3. Keep throwing the baseballs untill the face on top turns to a blue smile.
4. If this works, he will give you some money for making him so happy.


"Fist" item:
------------
Set all the graphics settings on high. Place a gravity shifter in the middle of
the screen. Put as many grenades as possible around it. Next, fire missiles at it
rapidly. The trick is to cause as much lag as possible. If the game freezes, wait
until a pop-up box asking you to abort appears. Select "No" the first time, then
"Yes" when it appears again. Refresh the page, and your Buddy will be frozen and
you will have the "fist" equipped. Note: This can severely glitch the game,
forcing you to clear your file and start again.


Hint:
-----
Use one of the money cheats then buy radio from "buy new items". buy low gravity
from "buy new modes" turn on low gravity in "modes" then make a radio from "items"


"Mine" Cheat:
-------------
Get enough money to buy a gravity shifter and mines,
Place the gravity shifter into the middle of the screen with movement place as
much minds as possible under him they wont move or activate make sure there in
a straight line horrizontley then turn gravity shifter off he wont get upset and
you will be spewing out cash!


Hint:
-----
Easy Money:This one is easy... All you need to do is Get enough money to buy Explode
at mouse And click randomly anywhere ( It might lagg abit But It works...,
afterwards you will have quite alot of money.


Cheat:
------
To get money quick, set the max items on screen to 1 million and put as many bowling
balls as possible and click strong gravity vortex continually.


Unlimited grenades:
-------------------
Open up the scripting engine. Go to the "ex-Constraint" example script. Look for where
it reads "(create("bowlball",". Replace "bowlball" with "grenade", then click "Run Once"
about fifteen times. There will be a huge mound of grenades floating in the air.
Note: this glitch works with any item except for the guns, hoses, missiles, etc.
(any item that you cannot throw.). You may also want to turn the graphics as low
as possible.


Hint:
-----
how to get your buddy to hump a wall get the strong gravity vortex and hold down the
left mouse cliker and pull out the curser of the game box and your buddy rubs up and
down on the wall very fast.


Hint:
-----
Continuasly shock buddy step 1-get scripting engine acsess...
step 2-on ex-explodeWalls replace explode with shock
step 3-tick "run every frame" and put buddy on the wall
step 4-get the stun gun and hold the left mouse button anywhere except on buddy.


Hint:
-----
Have fist left click on buddy hold click slam him in the wall move mouse out side
on game go around the box and put mouse in game on the other side.


Cheat:
------
Buy the Scripting Engine Access, and key in

gx = getBuddyX();
test = gx>0||gx<100;
if(test,shock(gx+random()-.5,getBuddyY(),.15),0)
gx = getBuddyX();
test = gx>0||gx<100;
if(test,explode(gx+random()-.5,getBuddyY(),.15),0)

Tick "Run every frame" and click on "Run Once". The Buddy should be sadistically
flinging itself about and getting exploded. Leave it alone, and money will come
in fast.


Hint:
-----
To get easy money buy the narrow hozzle hose and spry it on the budy right click and
left click outside the game widow the hose will keep sprying so you will get more money.


Hint:
-----
Go to physics,you will see #on screen object then type 40.buy infant and throw a fireball
on 1 infant make sure they touch each other.


Glittering screen:
------------------
To do this, input the following script in the "ex-fountain" script:

t=t+70;
if(t%2,shock(sin(t*.666)*333+333,cos(t*.0666)*300+230,2,4,140,.075,2,2,true),1)

The background will appear to glitter.
Note:
The flashes can harm your buddy.


Sezure:
-------
Get Buddy into a corner and get the stun gun. Hold it on him tor at least 2 seconds or
more. He will not go uncontious but instead fall down and have a sezure. You can continue
shocking him as much as you want after he falls down, to keep him in a sezure longer.


Easy money:
-----------
Get the fire house and spray the buddy into a corner. Right click so the water keeps
spraying. Then left click outside the screen. You get money and the buddy is happy,
so he gives money!


Easy money:
-----------
Get"special""gravity shifter";put it in the middle,then use"hand""tickle". Then you should
be spewing out cash fast!


Fireball cheat:
---------------
In scripting engine, go to "ex.baseballs" in the script, turn baseball to fireball and
click run every frame and fire balls should fly at the buddy.


Instant k.o:
------------
Select "fist" from hand and then right click (that will freeze the game) and then left
click his head this will cause the fist to whip back and instantly to his head and knock
him out.


FireBall Maddness:
------------------
ok ever heard of the foreball script well go to ex-basball look for the part labeled "baseball"
remove the baseball and put fireball press run every frame and then press run once to start it
(u dont have to do it for every script just this one soo far) then for extra hapynness get the
radio and put it somewhere where buddy cant get at it because; he will et it on fire with
himself being on fire ti sounds horrable but gives him some happyness ok get the fire hose it
the only one that puts him out and makes him happy and fire it at him dont let go unil uve
left clicked then do something else u can still here it though ut massive money in fact its
happening while i was writing this!.



Fast And Very Easy Money:
-------------------------
ok first get enough money to buy explode at mouse, this alone is a good tool
to get money but just get $400.
to prevent glitching change all the graphics settings to low.
Then buy the script engine access.
input this code:
[code start]
x = getBuddyX();
y = getBuddyY();
power = 1;
explode(x,y,power);
[code end]
then check run every frame and click run once
your buddy will be constantly exploding. to change the power of the explosion (1 is normal)
simply change the value of the power variable.
to turn it off open the script access and uncheck run every frame and click run once


THE UNSTOPPABLE:
----------------
SUPPLIES: INSTRUCTIONS:
-Flamethrower/molotov cocktail 1)Turn on earthquake mode
-Radio 2)Get radio out next to buddy
-A bunch of rubber balls 3)Start buddy on fire
-Earthquake mode 4)Take out a buch of rubber balls


EFFECTS:
--------
If you did it correctly, your buddy would of started the rubber balls and the radio on fire.
Now no matter how many times you put yourself out, the rubber balls will start you up again,
for the earthquake keeps them bouncing.it can never be stopped and you'll keep on burning.
Have fun.


Hint:
-----
Buy grenades.
Equip grenades.
Click on Buddy's "hand".
He will hold it.
A big ? will appear.
It will then explode.
IT WORKS!!!!


Stun gun power!:
----------------
Do something to make your buddy unconscious then use the stun gun and zap him then he
will stand up!


Plenty Blood:
-------------
First get the blood and gore mode then get the scripting engine mode load constraint
keep it on run every frame and make sure you have strong gravity vortex.put the gravity
vortex at the edge of the strings holding the bowling balls when you use it hold it down
while you press ctrl+alt+tab keep the mouse in the same place all the time.press tab until
you're at another window in the page selection.choose a page press enter.after that go
back to the interactive buddy page but don't put your mouse on the game screen.voila!blood
everywhere.


Cool trick:
-----------
Ok first go 2 modes and scripting acess go to the file exploding walls chand exploding walls
or exploding to shock then run every time then pull out fist hit him into wall than wait.
he will be stuck and keep on being shocked.


Lightning:
----------
1.get $400 and buy scripting engine.
2.type in if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,25)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);
oMouse = getMouseDown()
;/ or copy and paste it.
3. click run every frame and click run once


Hint:
-----
1.Buy Fireball, Magical Orb, Gravity Shifter, and Open Ceiling.
2.Activate The Open Ceiling
3.Put the Magical Orb away from Buddy.
4.Put a Fireball on the Magical Orb
5.Throw the Gravity Shifter above (or throw the Magical Orb above.
6.Put the Gravity Shifter below and wait until Buddy Goes down.
Can you see the Magical Orb is going down with fire?
7.Move the Gravity Shifter to avoid the Magical Orb


Tickle Trick:
-------------
What you will need: Instructions:
1) Gravity Shifter ($240) 1) Place Gravity Shifter where you wish.
2) Tickle (you already have it) 2) Start tickling the buddy.
3) Click with right mouse button
4) Click outside the game area

Money will come soon. Note: to stop, move your mouse back to the game area.


Hint:
-----
Go to settings, then physics, then put it up to 40 and you can have 40, lets say mines
on the screen at once. (40 instead of 6 of watever object).


Stick To the wall and get shocked:
----------------------------------
Type or copy and paste this in the scripting engine
gx =getBuddyX();
test =gx>0||gx<100;
If(test,shock(gx+random()-.5,getBuddyY(),.15),0) click Run every frame and volla your
buddy sticks to the wall and will slide up and down it. Plus if u get out the stun gun
and left click anywhere except on the buddy he will be shocked and he cant do anything
or run away.


Script: ex-infants:
-------------------
UNCLEFUNKY SCRIPT GUIDE TO MAKE SCRIPT:
1. Purchase the $400 Scripting Engine Access mode.
2. Run it.
3. Select ex-baseballs from the right menu.
4. Change the word "baseball" to "baby".


EASY MONEY:
-----------
Get 400$, try this cheat for 100$ if you want: space up space up left right left right.
buy the scripting engine and put this code in...
addBuddyVel((2000-getBuddyX())*.075,(200 0-getBuddyY())*.075)

name it 10$ a second if u want.

use run all.
now use tickle.
press him after you ran it,and he should be in the bottom right corner.
press it and hold,right click WITHOUT LETTING GO and do what ever you want.
you make like 20$ a second AND GET HAPPIER,without tickle,he will get mad.


Flying Buddy:
-------------
Buy a gravity shifter. Hit it against the wall fast like example: throw it against the
bottom floor. Your buddy should be following the g.shifter, the g.shifter should be moving!


Rainbow Screen:
---------------
Get Srypting Engine Access.
Type this in:

x=get buddyX;
y=get buddyY;
power=1500;
explode(x,y,power);

Then click Run Once. Don't check "Run Every Frame" unless you want to crash your computer.
If you do this,after about three minutes,the screen will turn green,and then black.


Flinging fireballs:
------------------
Get scripting access and load ex.baseball and change baseball to fireball do run every frame
and click run once once then get fire hose and start the fireballs now squirt the hose
everywhere the fireballs should be bouncing all over the place!


Flaming Rubberballs:
--------------------
First of all purchase the stun gun, fire hose, and rubber balls. Make sure that the amount of
objects is low so it wont get confusing. Throw a rubber ball at the buddy and a few more. When
they lie still use the stun gun and shock it to make it catch fire. Sit back and laugh while
the buddy runs around burning! Use the fire hose to put every thing out.
(Note: Putting everything out can be quite tricky!)

Fire:
-----
open the scripting engine access and click on ex-fountain, then click on load, then change
water to fire, click run every frame, then click save

if your on the newer version open the scripting engine access and type in :
t=t+1;
if(t%2,fire(sin(t*.075)*125+275,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
click run every frame, then click save

this will make your buddy catch on fire and a line of fire move around on the screen.


Fire ball laser!:
----------------
this is an awesome cheat. Buy the scripting engine and put in the following code:
i=i+1;
if(equal(i=200,0),destroy(z));
if(equal(i=200,0),assign(z,create("fireball",0,200,150,-35)));


Low Gravity:
------------
First, buy the Gravity Shifter in the items menu. Then toss a lot of baseballs to the buddy.
When the face at the top left corner is blue, spawn the Gravity Shifter. It will suck the
Buddy up and the Buddy will hold the Gravity Shifter. Then delete the Gravity Shifter and
the Buddy will have Low Gravity.


Mega money:
-----------
x=get buddyX;
y=get buddyY;
power=1500;
If you have scripting engine access, copy and paste this into it..

explode(x,y,power);
t=t+1;
if(t%2,water(sin(t*.075)*125+275,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+70;
if(t%2,shock(sin(t*.666)*333+333,cos(t*.0666)*300+230,2,4,140,.075,2,2,true),1)

Tick every frame, and you will hear an explosion. Close the scripting engine access window,
and the screen will be blank, but you will hear more explosions, and your cash ammount will
be sky high. I did this and got millions!!!

Fire hose money:
----------------
First buy the fire hose. Then corner the buddy into a wall buy spraying it at him.
Keep spraying him then right click and walk awa from the computer. Ten minutes later,
whola! You will have tons of cash!


Atomic explosion:
-----------------
Buy the gravity shifter and put open celing on. then activate the gravity shifter and throw
it up out in to the open celing area. then go to settings on the bar and find physics. click
on phisics and change the number of on screen objects to 40. get back to the screen and get
mines. keep clicking mines in the middle of the screen until you get to fourty. got to the
items screen and click back on the gravity shifter. hit backspace. all the mines should fall
and create an atomic explosion!


Baby bomb:
----------
Go to settings and click on physcics and change the number of onscreen objects to fourty.
then buy the infants and pile them up on top of the buddy . make the last three infants act
as a fuse. get out your flame thrower or molotov cocktails and light the fuse. A chain
reaction should then happen and set your buddy and the babbys on fire!


Wall Hump:
----------
Go to the scritping engine and load ex-levitate and erase the script and type or copy paste
this addBuddyVel((9000-getBuddyX())*.088567647975,(200-getBuddyY())*.075)and he'll hump the wall
earning you money.


Invisible fire and mad buddy:
-----------------------------
Get the gravity shifter, put it in the middle of the screen, open the Scripting Engine Access
and turn on ex-fountain. It will look like the buddy is underwater. Use the molotiv Cocktails
on him and when they hit him, he's not on fire :). Do this repeatedly, and it'll make him mad,
but you'll also get tons of money.



Vortex of Fun:
--------------
Use the scripting engine access and use one of the wonderful scripting examples createdby nerdy
create of this game. It is labeled ex-constraint, and is used uit often. But in place of
"bowlball" type "vortex". U will get four bowlingballs and one Gravity shifter. Delete the
bowling balls, and lighty spin the GravityShifter. Buddy should begin to follow the orb, thus
creating a nice opertunity to be the crap out of him, or whatever else you please.


Grenade alert!:
---------------
Throw a grenade near buddy and he will run to the wall. when hes at the wall, throw another
grenade at the wall and he willrun away from the wall and go to the other grenade. Then it will
explode (if it doesn't work trap him with grenades next to the first one) and he will go up and
then land next to a grenade and stay still. Then BOOM! He gets knocked out.


Lightning Explosion:
--------------------
Go to the script engine access on the game and put in the lightning code then select run every
frame exit out of it then go to items and select god powers then select explode at mouse then
when u click lightning will appear then afterward like a split second later an explosion will
happen it's kinda like thunder but works best with the Realistic pyrotechnics on.


Money:
------
Get Gravity Shifter and put it somewhere in the middle. Now get rubber balls and put them somewhere
along the walls. You will get alot of money for making him happy and it will continue making money.
Now you can do somthing else on your computer.


Smightning:
-----------
copy and paste this code into the scripting engine access

if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,25)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);

then click run every frame then click run once close the window and click anywhere and
hold there should be an infinite stream of lightnig.


Buddy mood happy:
-----------------
Get missiles and rubber balls use rubber balls 6 then use missiles shot missile and rubber
balls will fly and the gonna catch em and get fast mood.


Nuclear Explosion:
------------------
Go to Physics and set the number of onscreen objects to 24.Now place the gravity shifter in
the middle of the screen and start placing mines around your Buddy.Use another explosive to
blow up the mines and...BOOOM! NUCLEAR EXPLOSION!!!


Buddy walks around with snow following him!:
--------------------------------------------
Email : munchlaxtommy@yahoo.com

Get Scripting Engine Access and copy and paste this code, listed below

x = getBuddyX();
y = getBuddyY();
power = .00465;
explode(x,y,power);

He'll say "*no* Boom!" and not walk around. Just touch him with a tazer or fist, etc.
and he'll wove with small snowfalkes following him!


Quick Cash:
-----------
Take a look at the rainbow screen cheat. When you enter it, there is usually a huge flash.
You may not notice that during the flash, you can get up to 10,000 dollars. Go back to the
Scripting engine access and simply hit run once, and exit out. Do this repeatedly, and
you wrack in the cash.


The solar system:
-----------------
first, buy the gravity shifter, and open ceiling. then activate open ceiling and pick gravity
shifter. place in the middle of the screen, slightly above. then throw anything downwards
beside the gravity shifter. throw it in the right pitch then the object you've thrown will be
circling the gravity shifter. i like this doing with the magical orb.


The NEW lightning:
------------------
Get the scripting thing and past this in:
if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,25)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);
oMouse = getMouseDown()
t=t+1;
if(t%2,shock(sin(t*.075)*125+275,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)

then when u click and hold lightning should stay there and wobble about!


Armeggadon:
-----------
Go into the settings menu and set the num of on-screen objects to 40.Then use earthquake mode
and throw a bunch of grenades in it!the explosions will make the other grenades bounce about
and the earthquake will help move them about and they will explode EVERYWHERE!another way is
just keep clicking realy fast with mines and they should keep hitting eachother making a big
explosion!


Death Ray:
----------
Buy Scripting Engine Access and enter:

if(getMouseDown() && bnot(oMouse),
playSound("shock",20906776765765757567567)+
assign(rr,random()*1000000000888)+
assign(n,19)+
assign(t,2130)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*1,n/t*399)+assign(n,n+0.97555375)
,0);
oMouse = getMouseDown()


Shocking fun:
-------------
Enter these this code here and everytime Buddy runs to wall he will get shocked plus you
get money for it. Only way you can free him is moving your mouse over him. If you try to
play baseball with him after that, he wont. Only way to get him to play baseball is to play
the radio. After he starts dancing, remove it(the backspace button) and then he will play.

Set it to run every frame:
gx = getBuddyX();
test = gx>510||gx<40;
if(test,shock(gx+random()-.5,getBuddyY(),.15),0)

t=t+70;
if(t%2,shock(sin(t*.666)*333+333,cos(t*.0666)*300+230,2,4,140,.075,2,2,true),1)


Buddy farts and flys:
---------------------
this is a code to put on the scripting engine!!! type:
gx = getBuddyX();
test = gx>999||gx<540;
if(test,explode(gx+random()-.5,getBuddyY(),.15),0)


Script:
-------
If you dont like what your buddy says you can change it.This is how to do it get a
scripting engine(400$) then go to ''ex-gameTime'' there it say
t=t+1;
if(bnot(t%50),say("You've wasted "+round(gettime()/5)*5+" seconds of your life.",100),0)
erase all this "You've wasted "+round(gettime()/5)*5+" seconds of your life. and replace
the text whit anything you want.THE END


CRULTEY TO BUDDY!!!:
--------------------
To have some, "fun", with Buddy, enter this script:
addBuddyVel((275-getBuddyX())*.075,(200-getBuddyY())*.075)
t=t+1;
if(bnot(t%4),create("fireball",50+random()*10,getBuddyY()+random()*20-10,50,-3-getBuddyX()*.01),0)
if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,100)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);
oMouse = getMouseDown()
addBuddyVel((275-getBuddyX())*.075,(200-getBuddyY())*.075)
addBuddyVel((275-getBuddyX())*.075,(200-getBuddyY())*.075)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,fire(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,water(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,water(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
t=t+1;
if(t%2,water(sin(t*.000000001)*100+260,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)

He will constantly catch on fire and levatate with fireballs flying at him! Cool, huh?


NUKE (NOT FAKE):
----------------
t=t+70;
if(t%2,explode(sin(t*.666)*333+333,cos(t*.0666)*300+230,2,4,140,.075,2,2,true),1)

put this in the scripting editor



Lots of cash:
-------------
Get $500 buy mines and script engine access lay 30 mines every were(yes on the wall to) then
enter in script engine access explode (200,250,1500)

press run once but not ever frame or it will crash
edit the numbers for more cash


Lightning sudden explode:
-------------------------
copy and paste this code into the scripting engine access

if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,25)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);

Now, click run every frame and then run once. After that buy the mines and just click the screen.
Because of the infinite lightning that comes down when you use this code, it makes the mines
explode immediatly.


Burning sun of money:
---------------------
buy the flamethrower,magical orb and the gravity shifter.use the magical orb in a corner,flame
it and then use the gravity shifter on the sun(flamed orb)and you get big money!For extra fun,
fire it with bowling balls as planets.And for even MORE fun fire them wit the flamethrower and
use missiles on bowling balls(Like aliens destroying them).


Radio Constraint:
-----------------
Buy the scripting engine access. Click on ex-constraint and replace 'bowlball' with 'radio'.
Click run once and a radio will appear even if you haven't bought it.
(This trick will work with anything that you can hold, just replace 'bowlball' with
'baseball' or 'grenade' etc.


Flying Rubber Fireballs:
------------------------
Get the missile, rubber ball, and the flamethrower. Go to one corner with the rubber balls,
and pile them up. Then, light the balls with the flamethrower and shoot lots of missiles at
them. Whoa, the flamming "fireballs" are flinging in every direction!
(Note: This will also light your buddy on fire).


Niagra Falls, Apocalypse, and The Electric Chair:
-------------------------------------------------
Buy Scripting Engine Acsess and copy and paste this code:
t=t+1;
if(t%2,shock(20,80,0,0,140,100),0)
t=t+1;
if(t%2,fire(0,0,140,100),0)
t=t+1;
if(t%2,shock(150,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(250,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(350,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(450,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;

Also try these codes:
t=t+1;
if(firstRun(),explode(240,0,150000));
create("fireball",getBuddyX(),40,0,50);
loop(5 ,fire(random()*500,370,0,0,1,5));
if(t%100==0,explode(getBuddyX(),getBuddy Y(),1));


water(round(randomBet(100, 540)), 100, 100, 600, strength, spread, size,
water(round(randomBet(100, 540)), 100, 100, 600, strength, spread, size,
water(round(randomBet(100, 540)), 100, 100, 600, strength, spread, size,
water(round(randomBet(100, 540)), 100, 100, 600, strength, spread, size,
water(round(randomBet(100, 540)), 100, 100, 600, strength, spread, size,if(firstRun(), resetForces());
if(firstRun(), setBuddyPos(287, 100));
if(firstRun(), assign(a, create("bowlball", 275, 375, 0, 0)));
if(firstRun(), assign(b, create("bowlball", 275, 360, 0, 0)));
if(firstRun(), assign(c, create("bowlball", 330, 375, 0, 0)));
if(firstRun(), assign(d, create("bowlball", 330, 360, 0, 0)));
if(firstRun(), assign(e, create("bowlball", 330, 345, 0, 0)));
if(firstRun(), assign(f, create("bowlball", 275, 345, 0, 0)));
if(firstRun(), addConstraint(a, getX(a), getY(a), 0));
if(firstRun(), addConstraint(b, getX(b), getY(b), 0));
if(firstRun(), addConstraint(c, getX(c), getY(c), 0));
if(firstRun(), addConstraint(d, getX(d), getY(d), 0));
if(firstRun(), addConstraint(e, getX(e), getY(e), 0));
if(firstRun(), addConstraint(f, getX(f), getY(f), 0));
if(firstRun(), setBuddyPos(287, 360));
if(firstRun(), addConstraint("lArm", 275, 355, 0));
if(firstRun(), addConstraint("rArm", 330, 355, 0));
if(firstRun(), addConstraint("body", 300, 360, 0));
shock(getBuddyX()+randomBet(-20, 20), getBuddyY()+randomBet(-20, 20));


Flying shock:
-------------
copy and past this into ex fountaint=t+1;
if(t%2,shock(sin(t*.075)*125+275,cos(t*.052)*100+200,0,0,140,.075,2,2,true),0)
and you must have shifter to get buddy up.


Unstopable lightning:
---------------------
buy scripting engine and copy/paste this: (getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,25)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*15,n/t*400)+assign(n,n+1)
,0);
oMouse = getMouseDown()

this code makes it so the lightning keeps going!!!
have "fun" w/ your buddy, peace out!!!


firey death:
------------
first go to the scripting access thing and put on ex-explode walls then put run
every frame then run it.Next put out all the rubber balls you can.Then light them
on fire and light youre buddy on fire.then use earthquake and gravity shifter and
boom do what ever u need to do on youre pc why buddy is giving u alot more money.


3 WAYS OF EARNING EASY CASH:
----------------------------
1. Buy the gravity Shifter and place it anywhere, then use tickle on your buddy
2. Buy Explode at mouse and click lon your buddy with the tool selected
3. Insert this into the Scripting engine:
explode(275,200,100)+
destroy(s),
0
)
HOW TO USE SCRIPT:
1. insert it into the Scripting Engine Access...
2. Ench time you press run once there will be an explosion and your cash will go up
(WARINNG: MAY SLOW DOWN YOUR COMPUTOR IF YOU USE RUN ENRY FRAME)
3. Wait untill the Somke is gone.
4. YOUR RICH :D


Floating Buddy having a seizure:
--------------------------------
First go to "Items" then, go to "Hands" Select "Tickle" Continue tickling your buddy,
when it's up in the air, right click then click somewhere else on your screen, your
buddy will be up in the air, spewing out money and will have a seizure.


Permanent water:
----------------
light your buddy on fire then get the fire hose and drag it to the outside then you
can bring your mouse back in and you will be spraying water with out holding the mouse.


Cannon:
-------
insert this code in the scriping engine acsess
t=t+1;
if(bnot(t%4),create("bowlball",50+random()*10,getBuddyY()+random()*20-10,50,-3-getBuddyX()*.01),0)
t=t+1;
if(t%2,water(sin(t*.075)*125+275,cos(t*.052)*100+200,0,0,140,.075,2,2,false),0)
gx = getBuddyX();
test = gx>510||gx<40;
if(test,explode(gx+random()-.5,getBuddyY(),.15),0)


Scripting engine:MEGANUKE:
--------------------------
strength=5000; explode's pushing power;
spread=1000;rate that explode expands at;
size=1000;size of stream;

if(getMouseDown(), explode(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15,
(getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));

strength=5000; fire's pushing power;
spread=1000;rate that fire expands at;
size=1000;size of stream;

if(getMouseDown(), fire(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15,
(getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));
strength=5000; water's pushing power;
spread=1000;rate that water expands at;
size=1000;size of stream;

if(getMouseDown(), water(getXMouse(), getYMouse(), (getXMouse()-getBuddyX())/-15,
(getYMouse()-getBuddyY())/-15-10, strength, spread, size, false));


Quatrillion Volt:
-----------------
this is ****ing powerful but lags a LOT! the laging is the deth star charging it's lazer.
LOL!!! so the code is:

if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,999999999999999999)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*1,n/t*99999999999999999)+assign(n,n+2)
,0);
oMouse = getMouseDown()
if(getMouseDown() && bnot(oMouse),
playSound("shock",100)+
assign(rr,random()*100)+
assign(n,0)+
assign(t,999999999999999999)+
loop(t,shock(getXMouse()+sin(n/t*10+rr)*1,n/t*99999999999999999)+assign(n,n+2)
,0);
oMouse = getMouseDown()

Do not complain about lag power. Having a fast cpu would be a great thing.


Venom Mist:
-----------
Required: Scripting engine
Code:
strength=10; amount of water?s pushing power;
spread=10; rate of drops expansion;
size=100; size of drops;
------------------------
water(round(randomBet(10, 540)), 10, 0, 60, strength, spread, size, false);
water(round(randomBet(10, 540)), 10, 0, 60, strength, spread, size, false);
water(round(randomBet(10, 540)), 10, 0, 60, strength, spread, size, false);
water(round(randomBet(10, 540)), 10, 0, 60, strength, spread, size, false);
water(round(randomBet(10, 540)), 10, 0, 60, strength, spread, size, false);
water(randomBet(1, 549), 2, .05, 400, 100, 100, 10, false)
water(randomBet(1, 549), 2, .05, 400, 100, 100, 10, false)
water(randomBet(1, 549), 2, .05, 400, 100, 100, 10, false)
water(randomBet(1, 549), 2, .05, 400, 100, 100, 10, false)
water(randomBet(1, 549), 2, .05, 400, 100, 100, 10, false)

Effect:Buddy is attacked by mist that causes severe damage,lags,tons of money,
extreme hatred,and blood to come in almost equal porportions.


Electric shooting star (awesome):
---------------------------------
STEPS
1. Get the Scripting engine access ($400).
2. Go into ex-fountain.
3. Delete the word water and put in the word shock.
4. Select run every frame, save, and exit out of Scripting Engine Access.
Tadaa! You've got your own electric shooting star!

TIP: If you hold buddy in mid-air and the star hits buddy, he will get electricuted!


Hell's Ceiling:
--------------
Put this into the Scripting Engine

"Only execute this script one time, not every frame.";

xx=100;
if(firstRun(),
loop(4,
assign(bb,addConstraint(create("fireball",xx,200,0,0),xx,200,75))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)
xx=300;
if(firstRun(),
loop(4,
assign(bb,addConstraint(create("fireball",xx,200,0,0),xx,200,75))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)
xx=750;
if(firstRun(),
loop(4,
assign(bb,addConstraint(create("fireball",xx,200,0,0),xx,200,75))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)

xx=500;
if(firstRun(),
loop(4,
assign(bb,addConstraint(create("fireball",xx,200,0,0),xx,200,75))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)
xx=10;
if(firstRun(),
loop(4,
assign(bb,addConstraint(create("fireball",xx,200,0,0),xx,200,75))+
assign(xx,xx+25)+
noAutoDelete(bb)
),
0)


Black Background Boom:
----------------------
To do this cheat you must buy scripting engine accses then put in the code on run once,
when you put it in the click run once it will ask you to abort click no then wait until
it loads then your buddy will blow up and the backround will be black!
WARNING CODE MAY CRASH GAME!

CODE:

t=t+1;
if(t%2,water(sin(t*.075)*125+275,cos(t*.052)*
100+200,0,0,140,.075,2,2,false),0)
i=i+1;
if(equal(i%50, 0), say("My happiness is
" + getEmotion(),100));
addBuddyVel(0, 0-getEmotion()/25);

t=t+1000;
if(t%2,shock(sin(t*.666)*333+333,cos(t*.0666)*300+230,2,4,140,.075,2,2,true),9)
addBuddyVel(0, -1);
t=t+1;
if(t%2,shock(20,80,0,0,140,100),0)
t=t+1;
if(t%2,fire(0,0,140,100),0)
t=t+1;
if(t%2,shock(150,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(250,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(350,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;
if(t%2,shock(450,80,0,0,140,100),0)
t=t+1;
if(t%2,fire,80,0,0,140,100),0)
t=t+1;

Also try these codes:
t=t+1;
if(firstRun(),explode(240,0,150000));
create("fireball",getBuddyX(),40,0,50);
loop(5 ,fire(random()*500,370,0,0,1,5));
if(t%100==0,explode(getBuddyX(),getBuddy Y(),1));


Script:
-------
this is the best script there will be it will ern you money fast

gx = getBuddyX();
test = gx>510||gx<40;
if(test,explode(gx+random()-.5,getBuddyY(),.15),0)
addBuddyVel((9000-getBuddyX())*.088567647975,(200-getBuddyY())*.075)

Опубликовано: 01.01.11, Источник: chemax.ru





 
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