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Коды (cheats) к игре » The Hardest Dungeon

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Коды (cheats) к игре The Hardest Dungeon

· Все коды, советы, прохождение и трейнеры к игре The Hardest Dungeon

Коды (cheats) к игре The Hardest Dungeon

Cheat Codes:
Survival Guide:
Written by Pippala Games

How to avoid traps:

Fire trap: Activates as you get too close, best practice is to run past it,
before it even activates. Otherwise, wait until it stop blowing out flame and
run for it. Just like crossing a road with traffics.

Spikes: Similar to the fire trap, however, spikes will trigger itself with
or without your presence. So time your movement right before moving past it.

Rock fall: This is trigger randomly. However, as long as you keep going your
current direction, it will not hit you. Do not panic and move back, you will
fall right under the rock!

-=Power Ups=-
Star: Grants your hero "Invincibility" for a short duration
(indicated by the jumpy tune)

Skull: Curse your hero for a short duration with random debuffs
(Blindness, Slow, Crazy speed, Screen shake and Disable movement)

Heart: Heal your current hero immediately (so make sure you heal the right hero!)

There are 7 types of gems that you can equip by right clicking on the gem:

White: Diamond
Orange: Sun stone
Red: Ruby
Blue: Sapphire
Green: Emerald
Yellow: Topaz
Purple: Amethyst

Each type of gem grants your heroes different bonus.
To un-equip the gem, simply right click it again in your inventory.
To destroy a gem from your inventory, just double click on it.

-=Tarot Cards=-
At the beginning of the game, you will receive one tarot card. To use this card,
you will need to collect "Soul Energy" from defeated monsters. Each monster will
grant you 1 soul. After collecting 10 souls, the blue orb at the mid-bottom of
the user interface will start to glow rapidly. You can then activate your tarot
card by calling out the tarot panel (clicking the "Up" arrow).

Tick the check box next to the card you want to activate
(card not yet unlocked will be grey).

Each card has its own special game changing effect! You can check the card
description by placing your cursor over the card user interface.

Chariot: Increase hero movement speed
Death: Revive all your heroes, but with 1 HP left
Devil: All monsters now only drop skull as power up
Emperor: Disable all traps
Empress: Grant you infinite healing potions
Fool: Monster becomes handicapped while moving, except boss
Wheel of Fortune: Grant you a random tarot effect, even ones you have not unlocked
Hermit: Your torch never runs out, view distance also increased
Hierophant: Summon two followers to fight for you
Judgement: Randomly destroy monsters on the map
Justice: All monsters HP reduced by 50%, including boss
Lover: Monster will not actively attack you, unless you attack them
Magician: All monster will randomly drop a power up on the map immediately
Priestess: Occasionally heal your whole team
Strength: Your team no longer need to eat (Hunger stays at 0%)
Sun: The map occasionally reveals iteself
Temperance: Camping replenishes full HP to all surviving team members

-=Important Tips=-
* Always keep your torch lit, otherwise you will constantly be subject to
surprise attack by monsters sneaking around you.
* Remember to feed your team of heroes.
* After leveling up, place points into "Armor" (bottom interface, third rune
from the left) can increase your chance to dodge attacks (not traps!) and
also grants your heroes extra armor (for every 10 points allocated).
Armor works like extra health, but does not stop damage from traps!
* Remember to stay mobile, don't stand at the same spot to fight monsters!
Keep moving!

Опубликовано: 01.06.18, Источник:

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