· Все коды, советы, прохождение и трейнеры к игре Divinity: Original Sin 2
Коды (cheats) к игре Divinity: Original Sin 2
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Cheat Codes: ------------ Crafting Recipes: ----------------- Note: Try to avoid crafting anything until near the end of Act 1 if you like your menues looking orderly. Crafting Recipes remain in your Recipe Menu in the EXACT order you discover them in. If having things scattered all over the place annoys you, then save all the recipe books you find, but DO NOT read them until you are ready to begin crafting. That being said, know that if you ask the Doctor if she has potions she teach you the recipe for minor Healing Potions. -=Weapons=- Be aware, the weapons created will be at the level your character crafting them is currently at. So you might want to save these materials until later on so you can make higher level weapons either to sell or use yourself.
Shiv = Sharp Piece of Metal + Cloth Scraps Shiv = Sharp Piece of Metal + Leather Scraps Sharp Stone on a Stick = Sharp Rock + Short Branch Sharp Stone on a Big Branch = Sharp Rock + Long Branch Big Tongs Roped Together = Tongs + Cloth Scraps Big Tongs Roped Together = Tongs + Leather Scraps Improv Wand = Short Stick + Skull Improvised Staff = Long Branch + Shell
-=Potions=- Minor Healing Potion = Empty Potion Bottle + Penny Pun Muchsroom Medium Healing Potion = Minor Healing Potion + Minor Healing Potion Healing Potion = Medium Healing Potion + Medium Healing Potion Healing Potion = Minor Healing Potion + Augmentor Healing Potion = Medium Healing Potion + Augmentor Huge Healing Potion = Healing Potion + Healing Potion Huge Healing Potion = Healing Potion + Augmentor Healing Elixer = Empty Potion Bottle + Yarrow Flower Physical Armour Potion = Empty Potion Bottle + Amadouvier Medium Physical Armour Potion = Physical Armour Potion + Physical Armour Potion Large Physical Armour Potion = Medium Physical Armour Potion + Medium Physical Armour Potion Large Physical Armour Potion = Physical Armour Potion + Augmentor Large Physical Armour Potion = Medium Physical Armour Potion + Augmentor Small Magic Armour Potion = Empty Potion Bottle + Whisperwood Medium Magic Armour Potion = Small Magic Armour Potion + Small Magic Armour Potion Large Magic Armour Potion = Medium Magic Armour Potion + Medium Magic Armour Potion Large Magic Armour Potion = Small Magic Armour Potion + Augmentor Large Magic Armour Potion = Medium Magic Armour Potion + Augmentor Small Poison Bottle = Empty Potion Bottle + Fly Agaric Mushroom Medium Poison Bottle = Small Poison Bottle + Small Poison Bottle Large Poison Bottle = Medium Poison Bottle + Medium Poison Bottle Large Poison Bottle = Small Poison Bottle + Augmentor Large Poison Bottle = Medium Poison Bottle + Augmentor Minor Finesse Potion = Empty Potion Bottle + Boletus Minor Constitution Potion = Empty Potion Bottle + Farhengito Minor Wits Potion = Empty Potion Bottle + Puffball Altar of the Black Rose = Empty Potion + Blood Rose Minor Resist All Potion = Empty Potion Bottle + Trumpet of Death -=Grenades=- Bottle Filled with Oil = Empty Bottle + Oil Source (Suggest Oil Barrel) Fuse = Rope + Rope Chemical Warefare = Empty Canister + Intestines Fire Storm = Bottle Filled With Oil + Fuse Nailbomb = Empty Grenade + Nails Nailbomb = Empty Grenade + Broken Bottle Oil Flask = Empty Flask + Oil Source (Suggest Oil Barrel) Poison Flask = Empty Flask + Poison Source (Suggest Ooze Barrel) Water ballon = Intestines + Water Source (Suggest Water Barrel) -=Arrows=- Arrow Shaft = Long Branch + Cutting Tool (I suggest keeping a level 1 Shiv) Knockdown Arrowhead = Antler + Cutting Tool (I suggest keeping a level 1 Shiv) Explosive Arrow = Arrow Shaft + Explosive Arrowhead Fire Arrow = Arrow Shaft + Fire Arrowhead Freezing Arrow = Arrow Shaft + Freezing Arrowhead Knockdown Arrow = Arrow Shaft + Knockdown Arrowhead Poison Arrow = Arrow Shaft + Poison Arrowhead Slowdown Arrow = Arrow Shaft + Slowdown Arrowhead Smokescreen Arrow = Arrow Shaft + Smokescreen Arrowhead Static Cloud Arrow = Arrow Shaft + Static Cloud Arrowhead Steam Cloud Arrow = Arrow Shaft + Steam Cloud Arrowhead Stunning Arrow = Arrow Shaft + Stunning Arrowhead Water Arrow = Arrow Shaft + Water Arrowhead -=Armour=- Thread = Hair + Hair Thread and Needle = Thread + Needle -=Food=- Cooking Station = Cooking Pot + Fire/Campfire/Bonfire Flour = Wheat + Mortar and Pestal (Seems to be a VERY rare item) Dough = Flour + Water Source (Suggest Water Barrel) Cheese Bread Dough = Dough + Cheese Apple Pie Dough = Dough + Apple Fish Pie Dough = Dough + Any Fish Tomato Sauce = Tomato + Repair Hammer Pumpkin Soup = Pumpkin + Cooking Station Boiled Potato = Potato + Cooking Station Cold Fries = Potato + Cutting Tool (I suggest keeping a level 1 Shiv) Rivellon Fries = Cold Fries + Cooking Station Dinner = Any Meat + Cooking Station Dinner = Any Fish + Cooking Station Elven Stew = Dinner + Tomato Sauce Dwarven Stew = Dinner + Mug of Beer Apple Juice = Empty Cup + Apple Orange Juice = Empty Cup + Orange Cup of Water = Empty Cup + Water Source (Suggest Water Barrel) Cup of Tea = Cup of Water + Tea Herbs Glass of Wine = Empty Cup + Grapes Mug of Water = Empty Mug + Water Source (Suggest Water Barrel) Mug of Beer = Empty Mug + Beer Barrel Mug of Wine = Empty Mug + Grapes Bottle of Water = Empty Bottle + Water Source (Suggest Water Barrel) -=Objects=- Backpack = Rope + Leather Scraps Lockpicks = Soap + Any Key Lockpicks x4 = Nails + Repair Hammer Long Branch and Wood Chips = Log + Cutting Tool (I suggest keeping a level 1 Shiv) Wood Pulp = Wood Chips + Water Source (Suggest Water Barrel) Bucket with Water = Bucket + Water Source (Suggest Water Barrel) Feather = Pillow + Cutting Tool (I suggest keeping a level 1 Shiv) Inert Voodoo Doll = Wooden Figure + Needle
-=Runes=- Bonedust = Any Bones + Mortar and Pestle (Seems to be a VERY rare item)
General Tips: ------------- Here is a list of random but useful tips that should help you out to get better in combat:
*-One character = One strategy It’s best that each of your character does what it is supposed to instead of trying to do everything with every character. * Be ready, be adaptive It’s good to specialize your characters but don’t rely too much on the same strategy or you may have serious troubles in some situations. You will face very varied encounters and if for example your main source of damage is fire any Magical Armor heavy or Fire resist heavy team will completely destroy you. It’s also good for each of your character to do a tiny bit of what it’s not supposed to do such as having one Magical Armor CC on your heavy Physical Damage character (and vice-versa) for that moment where you can only that one type of CC. * Synergy is the key Synergy between your characters but also within each character’s build will get you anywhere. If you feel your characters lack synergy try to figure out why, sometimes it can be because of their Initiative Score (you often want to put Poison before Fire for example), sometimes it can be because they are doing too much of the same, sometimes it’s another reason entirely. On a team-scale try to make the count of how many CC you have, their Armor type and which character holds them, the count of your defensive options, what mobility options each party member has. On a character-scale make sure that your damage-dealer character have good skills to get rid of armors fast and decent CC options that are cheap enough to use and with cooldowns that allow them to be used when needed to make sure you keep the upper-hand. * Creativity is your best friend
How to Steal: ------------- Written by GameAssassin1020.
For those too inept to figure out the rudementary concept that is stealing and not getting caught.
#1: Distraction: Simply approach the npc you want to take from and talk to them. This prevents them from turning and seeing you steal. You can do this to 2 other npcs if there are several people walking around.
#2: The Theft Have a second party memeber, the one who isn't talking sneak outside of the victims npcs field of view. Then grab the item/s you wish to steal. In this example I take a bucket.
#3: The Swindling The npcs are smart, so you have to be careful now. Take the item you stole and put it on the ground. Yes, just leave it there. Better yet, put it in a chest or crate, or shove it in some other npcs pocket. The point is, none of your party memebers should have it on them.
#4: The Questioning Stop talking to the npc and let them walk a few feet away, realizing instantly that they have lost something oh so precious. Obviously the npc wont be too happy about you stealing their prized bucket and leaving it on the ground where they will never find it so prepare to have your goodies searched. Let them search you and blatently ignore the item on the ground or in their own belongings. If you split up your party, be careful they dont search you twice.
#5: Collect your Prize! Now you will see that the item is no longer red and can be picked up and taken. It will also be marked stolen, a sign that you're a dirty theif!
Опубликовано: 01.09.17, Источник:
chemax.ru
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